Installment in SEGA’s basketball series, released at a budget price. A new momentum based gameplay system gives gamers a complete difference in control between various types of players. Now a player’s ability and physical makeup will determine how fast they can run up the court on a fast break, how well they can cut to the basket off their opponent, and more. The game also features new lighting effects, hyper-realistic court reflections, self-shadowing on the players, and more lifelike player faces and expressions. Pioneering a new standard in artificial intelligence, computer-controlled players now have the ability to decide independently how they can best help their team and realistically react based on each human players’ actions. Also included: a better dribbling system, 100 new items, new timed mini games, multi-player games, new press camera angles, follow cams, and stat overlays, online play, and more.